I'm working on one of my materials, and now it won't compile and it's giving me this error. Know what's wrong and how to fix it? It has something to do with my Lerps when I add Heightmap to vertex painting with a clamp so that my other textures will blend according to the heightmap.
Whats going into the alpha of the lerp? I'm assuming you are trying to use something that has more channels than one. Or, A or B of the lerp has different amount of components than the another.
Alright I got it working, was me being stupid and missing the obvious again! It's like you said Obscura, I added RGB instead of just one of them into the Lerp. Thanks!
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