I would like the final sculpt to be quite detailed, I ideally would like to have the bandages as separate subtools then bake the normal's down into either a plane or a cylinder. The reason for this is I would also like to develop a workflow for modelling/sculpting them in the future for different projects.
Hello everyone! Help me please ) This is a Likeness practice. I need feedback. He is look like likeness or not? ))) I started this sculpt with sphere. Likeness practice from Vyacheslav Butusov. He is a russian singer and songwriter. He is the lead singer of Nautilus Pompilius and U-Piter.
Hi guys ! I've been drawing for 3 years now. I'm mostly a character artist/concept artist. And I wanted to improve my form/anatomy in 3D, because It's a lot better and clear way to understand it, but my sculpt lack in some places, and I don't know how to progress from this point. If you guys have any tips on what should I…
Hi guys! I would really appreciate if someone could point me to some good references, workflow tutorials and such for modeling a teenage female model like Ellie from Last of us. I'm not that experienced in sculpting a human body but im willing to learn for this one. My software of choice is blender and Zbrush. The…
I've been learning how to draw for a while but a few days ago I decided to pick up 3d sculpting as well, I'd just like to get some feedback on this.I know the ears are terrible, I just gave up after trying to remodel them the 5th time, I'll need to check out some ear anatomy.I think there's something really off about the…
Hello all! I wanted to take you through my current project which is a 3D character of mine in which I will be incorporating a likeness sculpt for practice. I'd love to have some critique and take you through the process so far. Starting point and self critique: Progress work 1 and peer critique: Post critique and 3rd pass:…
This will hopefully be the first model in my new portfolio. I would like it to be somewhat realistic like the UFC game models but also slightly stylized like the Street fighter 5 characters. It's currently 264,154 polygons and I would really appreciate comments on the anatomy so far before I increase sub division levels…
Finished and moved to top for ease of viewing. Hey guys, I know its been a while since I posted. Been working on some 3d print projects and 3d Scans. Working on a new quick sculpt though..going to try to keep this to 5 hours and see where I end up. This is based off the concept…
Hello everyone, I´m new to the digital art scene.I started about four years ago with 3DS Max and Maya, and I than moved to Zbrush.I hope to find a job in the 3d industry as a character artist. Right now I'm focused on head sculpts like this one, I'm trying to improve. I hope to get to the point where I could apply for a…