This will hopefully be the first model in my new portfolio. I would like it to be somewhat realistic like the UFC game models but also slightly stylized like the Street fighter 5 characters. It's currently 264,154 polygons
and I would really appreciate comments on the anatomy so far before I increase sub division levels and add hair and clothing.
Concept I started with.
![](https://us.v-cdn.net/5021068/uploads/editor/4n/28dfct9cfxrh.jpg)
Sculpt so far.
![Image: https://us.v-cdn.net/5021068/uploads/editor/mp/tb4yg8iamw4q.jpg](https://us.v-cdn.net/5021068/uploads/editor/mp/tb4yg8iamw4q.jpg)
Replies
Also the arms need volume on your sculpt. The layout arms look like they belong more to a fighter.
Cheers
How does it look so far?
This is the body type I'm going for, but with slightly smaller legs.