It's just artifacts in your map. Change the compression to "NormalMapUncompressed" and you will get much better results. Please note the more degraded your Normal map is terms of quality from Photoshop (especially if you use pictures are your resource and use something like ndo to generate them) the more it will show up as…
Hey Everyone! My name is Will, I love doing characters, and I am looking for work currently as a Character Artist. No one ever grew to the point of being able to land a great position without help and critique from a great community, and you guys are the best! I humbly ask you to provide any feedback and crits on my…
EDIT : Adjusting the reference plane setting fixed both the gap and the texture stretching, I had noise in the material but removing the Pixel Depth Offset node fixed it. Hi everyone ! I'm actually struggling to get a good parallax effect on my wall inside UE4. I'm using a POM material. For the floor it works perfectly and…
I was wondering if anyone knows a script or plugin for 3ds max that works like the Blender F2 addon? https://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Modeling/F2 Detailed explanation Quad from vertex When a single vertex is selected, a new quad is created by creating a new vertex. The position of this new…
http://www.tttc.ca/ .... That being said, the guys that are talking about learning code as well. I will say that when I went through school, the courses were actually pretty good and useful. Given that it was a newer program, not everything you learned (or didn't learn) was accurate to the industry, and there were…
I recently grabbed a copy of MARI Indie and I have ZBrush that I can polypaint in. If I'm painting my textures in these programs, and not painting the 2d representation in Photoshop, do I care what the UV's look like? Just curious to see what the opinions are. Thanks.
Same mask edit mess happens to me all the time. It's getting annoying like hell. Once I get the mask edited and sorted once there's no going back. If I go back to edit once I accepted the mask the first time all hell breaks loose. It only showing me parts of the mask even though in the psd's they are fine but in the 3do…
Hello! I am looking for an experienced 3D Character Artist, whose good at appealing Disney/Anime/Cartoon-like designs. Preferably one whose good at making models that can be rigged and work very well with animation (expressiveness and poly counts that lend nicely for detailed animation) with a good degree of detail. One…
Hello everyone, my name is Giovanni Randazzo. I am a filmmaker and producer currently working on an independent dystopian sci-fi Screenlife Film titled “4 Profiles”. We are currently in the final stages of post production. For the film, we are looking for a VFX artist who would like to contribute to a passion project and…