I woke up today and was severely disappointed that for the second straight day in a row; - My car hadn't transformed itself into a solar powered car... - My condo hadn't transformed itself into self sustaining mansion... - Healthcare for my wife and child aren't suddenly free... - And every inch of ground wasn't covered in…
Hogwarts Legacy Fan Art - Materials PART I These visuals are fan-made textures inspired by Hogwarts Legacy. I reinterpreted the game’s art style and rebuilt it in a different visual approach. Using Unreal Engine, I created multiple color variations and material options. Throughout the project, I worked across a flexible…
Introduction In response to this thread: [url="https://"]Rigging in Maya: Recursive Constraints and FBIK[/url] I've written up some of my notes from my Maya rigging class to see if they help anyone. Instead of waiting to post them all at once I'll post them as I write them up. I'm also going to ask my professor if posting…
thanks okidoki but node based something is still too much troubles . I look for some pre-build script that would scan resource folder for texture files with a list of specific suffixes and then process their green channel with certain value remapping or curve editing. Probably a task for chat GPT and Photoshop javascript.…
IC.Shape 2.0 beta 12 released - 2010.08.13 Fixes* Select Span Action for shortcut association didn't work any more because of a block of testing code slipped into the released version. What was new in beta 11 - 2010.08.07 Fixes* Edit Poly Modifier didn't support most of the tools any more because of a mishandled case in…
Hey dudes, not sure whats going on here. Driving me a little crazy. I'm creating a control rig based for my character with nurbs curves in Maya 2015, and when I try to orient constrain some of the FK joints to their nurbs curve it rotates the bone (when I click the button to constrain). It only happens on select joints, at…
Hope I'll be able to explain this clearly enough. When you select a spline curve and go to nHair > Make Selected Curves Dynamic, this creates a dynamics-effected duplicate of the curve (known as the Output Curve) while the original becomes the base curve. Normally, the output curve translates, rotates, and scales in…
I am not sure if this is a fact but I would like Blender users to pls try this: Open a new start up Blender file, Set unit length to centimetres-metric. Add a uv sphere to the scene, add the wave modifier and press play on timeline. The wave modifier works fine. Notice the sphere's dimensions is 2cm for x, y and z axis. If…
...and I will say that I have been fairly pessimistic about the upcoming Transformers movie. There are already significant changes rumored, the Camero product placement version of Bumblebee, and I know Michael Bay has to screw with everything. All sorts of stuff seems likely to converge in a less than satisfying fashion.…
We’re excited to showcase HelixEdit, the groundbreaking tool designed to revolutionize AAA character creation in Maya. https://youtu.be/3ZEjqMza7lo Whether you’re working on human characters, creatures, or anything in between, HelixEdit offers a complete solution to streamline your workflow and bring your vision to life…