Hi Guys, I am simply trying to get transparency blended into a plane but for some reason it is showing up with black where I want to blend the transparency. Any Ideas? Below showing black where I want it to blend transparently Below showing the correct result I am looking for
Is there how to animate - or in other words drive - the type of a texture? Like I want to animate a texture type so I can chose between them in a custom property editing, say from musgrave to distribute noise. Thx.
Ok, I found out that the creator of the exporter made an update with working smoothing. http://forums.epicgames.com/threads/747452-Blender-2.5-Add-on-Export-PSK-PSA/page6
Addon allows you to rotate HDRI with the mouse in the style of “Marmoset toolbag” . Supports LookDev HDRI and World Environment Texture. Default hotkey <Ctrl+Alt+Left Mouse Button> it can be changed in the addon settings. https://youtu.be/MgPN7rsq-uE Download: https://gum.co/XQYEl
Does anyone managed to use it for something other than vertex paint based scattering of things ? I am trying to make randomized arrays along curves , something more complex than what was formerly dupliverts and couldn't figure out anything yet. Like random fence posts along a road curve driven by some id map or something ?
Depends on if this needs to be a very specific pattern, and what this is used for, but if its just some random pattern that kind of looks like the one on your screenshot, you could do it very easily like in the Blender file I have attached.