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New geometry nodes in Blender

gnoop
sublime tool
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gnoop sublime tool
Does anyone managed to use it for something other than  vertex paint  based scattering of things ?

       I am trying to  make  randomized  arrays  along curves   , something more complex than  what was formerly dupliverts  and couldn't figure out  anything yet.     Like  random fence  posts  along a road  curve  driven by some id map or something ?

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