Unwrap now complete Now to begin sculpting and texturing :) Has been a slow process but going to spend more time texturing to really make sure it look good in the end Adding some detail with the sculpt, but not going over the top for this project Will be posting sculpt/texturing progress soon :) (Also some examples of…
Brilliant work mate! To save this being a praise and leave thread, can we get some breakdowns if you have time? Texture flats, tip's, the usual jazz from your perspective. Hell even some saved progress shots can give most artists a hint to your thought process ;) Great work at any rate!
Ugh. Finding myself in need of encouragement. I'm slowly making progress, but frustration is setting in. So much has been done, but I have so far yet to go: I'm at that oh-so-wonderful place in the creative process where I'm beginning to hate looking at it. I just need to keep going, one piece at a time.
Amazing progress, and thanks for posting those wires. You learn just looking at them. And myles also beat me up to it, I was about to say that you shouldn't be recreating the colors of the concept art in the textures, and instead leave that work to the lighting / post-process or even shader work; you'll be making your life…
@Sotatsu @ajramsey28 @Rambo4you Thank you for the kind words you guys! It was tough to get back to work on this thing after holiday break and I didn't end up posting as many progress updates as I'd have liked. In an attempt to play catch up, here's a process compilation for my recall animation:…
Done the scene....for now ;) http://youtu.be/c9qOfP4Y-60 UPDATE: Latest tut video is live! https://youtu.be/jsN0LBgrj14 Hey hey you vertex ticklers.... So I decided to vlog the process of creating my entry in the artstation feudal japan challenge, figure it would make some good learning material for anyone who is…
I picked up the Suite a little while ago but just now got the time to dive in and am having some issues. Quixel wanted to download and install an update right when I started, so I let it finish that task. At first, Quixel kept popping open the Load Mesh requester whenever I hit any button in the DDO interface. I'd load a…
About the Game Granny Wars is a 3d, cell shaded fighting game similar in look to Guilty Gears Xrd. The game is an obvious parody, which aims to be hysterical to watch and play, but still one with all the complexity and richness fighting game players expect. About the Progress All 8 playable grandmas and a 9th end boss have…
Hey guys, I'm working on a base body sculpt to work off of and I'd love to have you guys dig in and give me some feedback. It's a work in progress, lots of areas that still need to be developed but I think it's late enough in the process to get your thoughts on it and help me avoid any mistakes I might accidentally further…
Hello Polycount! I'm Jonas Jantzen, I'm a freelance 3D generalist from Canada. I've decided to share my creative process when working on my personal projects to give a little back to the community. I really enjoy sharing my finished works and am looking forward to getting feedback on my projects as I progress. Some of my…