Hey guys! Finally got around to working a bit more on the game. I'm trying to not give too much away, but i figured i'd show some new features! Te below video introduces a new type of enemy called an "Agent". Agents are designed to be cannon fodder enemies that have low health, and low speed. They flock around the player…
Greeting people. Im a new guy here. been working as archviz artist for quite some years... but im ABSOLUTELY NEW to gaming field. so please guide me a little as this will be my 1st art work for game modeling. :) 1- Back to basic... Scaling. what unit should i set before i start importing mesh from dota2 model??? Display…
Greetings. I am a newcomer here. Should have registered long time ago. I am hobbyist 2D artist. I never went to Art collage or had lessons. Learned how to draw by myself.. with mouse. Damn 6 years now or a little less. Never had a chance to buy a tablet (so broke), but when I did, it is still very useless. Cant draw with…
Name on LoL: Rosenstein The problem that I have with those games is that they're designed as PvE games, but let you do PvP stuff. In PvE it makes sense to have a strong boss-type mob that it takes several heroes to defeat. In PvP it becomes an insta-gib fest. Likewise, in PvE it makes sense to have team-mates. In PvP,…
Sadly there is no easy way to see your animations in game unless you decompile a hero and import him as a courier. - The issue with this is that the heroes are higher poly than you can submit with a courier. (so its not really an option, but do-able) TVidotto just posted his taunt like described in this thread. The only…
Welcome to our 9th monthly unofficial Dota 2 workshop friendly competition This month we are keeping the single item style and this month of October the theme will be "Mounts and Summons" ---The competition the idea of the competition is to create items in a friendly environment and with the feedback of the other…
So Excited for this Contest. Regardless of the prizes this is an excellent chance to learn and better my skills. Good Luck, Have Fun To everyone! Right now, My Idea is going to be a Piltover Summoner's Rift/ Game Area. Just how Howling Abyss is in the Freljord, Twisted Treeline in the Shadow Isles, and Crystal Scar is in…
"I 3D scanned real popcorn and baked it down onto the pile using a diffuse height map." Could you elaborate on that, please? Might be about terminology, but I don't quite follow. You scanned individual pieces or a bunch of popcorn? And since you seem to be using a displacement map / tesselation, did you take the height map…
I was recently up till 5 in the morning reading a book without realising. Never once has that happened with a film. Suck it spielberg! But yeah, this is pretty interesting! I actually cant wait for the mainstream of VR and it's nearly here with the Rift so :D Though a bad film, will still be a bad film in VR so they'll…