Hey everyone! Welcome one and all to the 80th Bi-Monthly Environment Art Challenge for the months of September and October! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to provide…
Hey hey everyone :) So, just a short intro thing.. I submitted a version of this for my end of year assignment before I finished University a few weeks ago, so now I'm in the middle of going back and fixing some of the things I didn't like or didn't get a chance to fix before the hand in date. some screenshots from inside…
I’m an freelance 3D Environment/Texture artist currently seeking new clients and working partners. I have 4+ years of experience in real-time graphics and games, working in different art styles and engines. I’m proficient with modern workflows and softwares including but not limited to ZBrush, Substance Designer and…
Hey guys, I'm pretty new to Zbrush - loving it but have a couple of questions relating to environments. I'm working on just a small scene right now, and I'm coming close to needing to move on to my low poly mesh. 1) Is there a way to create decent low-poly meshes within zbrush? I think I saw something with zspheres or…
I am looking for an environment artist who has experience with UE4 interested in doing paid freelance environment work. Please shoot me a private message if you're interested. Best, Mentos
We are a small group of artists and game developers, who are working on our project, a science-fiction action adventure game! we are currently seeking 3D Environment Artists who can create environments and put them together inside of UE5! About the project - The project is a science-fiction episodic action-adventure game…
Hi there, my name is Willow Paquette. I am a 3D Environment Artist with three years of AAA experience, most recently having worked as an Environment Texture Artist on The Last of Us: Part II. Prior to that I worked on DLC for Middle Earth: Shadow of War as a prop artist, and attended the Gnomon School in Hollywood. At the…
Hey everyone and welcome to the 79th Bi-Monthly Environment Art Challenge for the months of July and August! This challenge is a way for real-time 3D artists to test their skills and create a piece of work based on concepts provided. It's open to those of all skill levels and we do our best to provide meaningful feedback…
Hey everybody here's the block-in for my next environment, a Diablo style dungeon crawler environment for my portfolio. This is in UDK by the way. I did have a question for anyone who can help, I've tried a few fog/mist tutorials ( Albeluhn and Hourences) but they just don't look right. I've played through the game and the…