Hey everybody here's the block-in for my next environment, a Diablo style dungeon crawler environment for my portfolio. This is in UDK by the way.
I did have a question for anyone who can help, I've tried a few fog/mist tutorials ( Albeluhn and Hourences) but they just don't look right. I've played through the game and the fog is real subtle and appears to pass in front of the camera instead of float above the ground. Anybody with any insight on this is much appreciated!
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