Working on this original concept. Planning on doing a semi-realistic version. Feathers I'm going to place cards, and generate the feathers in substance designer, and probably paint a gradient in the emissive map to make the glow at the roots. Thinking about rendering in UE5 for the emissive lighting
Is there a possibility to check the Vert/Tri/Face count of multiple selected objects? and not just 1? i have been looking and just cant find it whatsoever.
That's a title and a half and I think this is my first personal work-in-progress thread here, hello there! This was supposed to become my entry for the Allegorithmic Road Trip contest, but I ran out of time (and skill) so I turned it into a learning project. My goals for this are: * design of a fictional vehicle (this I…
This add-on is now for sale for this Black Friday on Blender Market. It’s 25% off, it’s your chance to get it. https://blendermarket.com/products/animation-versions-kit
[ame=" https://www.youtube.com/watch?v=5S30OUF0s9E"]A small cry for help - YouTube[/ame] This should explain everything I'm having problems with thanks in advance if anyone has a solution a PM explaining this for me would really help
Just searching for advice. If I need to provide some other screenshots I will. This is the model with my hand drawn references that I went by(with some deviation of course), Thanks in advance for your time !:)