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[WIP][Blender] Flintlock pistol

greentooth
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JLHGameArt greentooth
Working on this original concept. Planning on doing a semi-realistic version. Feathers I'm going to place cards, and generate the feathers in substance designer, and probably paint a gradient in the emissive map to make the glow at the roots. Thinking about rendering in UE5 for the emissive lighting


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