Yup today I was told they wanted me on the team! I have been a intern for little over 6 months at Massive Entertainment, coming directly from a school called Playgroundsquad in Sweden. (actually I graduate it next thursday) :) I love the working environment and the people are amazing. I am truly honored and happy to become…
Hey everyone, It's been a fair bit of time since I posted on here, but I decided that it would be a good idea with my most recent WIP as I've kind of hit a brick wall with the texture and certain design elements and any C&C are more than welcome. I'm also hoping on turning this thread into, as the title says, a self…
i suppose there isnt any1 in here who has not played darksiders. Right, so i need some help here. The serpent holes in darsiders 1, has got self forming platforms. As shown in this video [ame=" https://www.youtube.com/watch?v=suTObWuCo8U"]The platforms[/ame] Now, if i was to re-create the same in UDK, where would i start…
Finally finished this self portrait I've been working on. It has been halted many times so it took a while to finish it but I like the end results. Sculpted and modeled in zbrush, some aspects including the hair cards are done in maya. Textured in SP and xnormal, rendered in marmoset toolbag 3 and post processed in…
I'm shattered because I've been working on a big assignment, saved it, and suddenly my pc crashed...upon rebooting and opening the file about 80% is completely gone from the outliner and everything else is green? I think its corrupted but is there anything at all I can do to fix this? Here's the…
Lose the normal maps - Use them as a part of your texture if you want this to fit into the WoW universe. It's about the volume the maps add, not about dynamic lighting effects. The Tiling rock texture is missing secondary shapes and the tertiary detail is too noisy imo. Something less consistent through the whole texture…
I like the design. It needs a little more polishing and love though. I don't think you should do the little wood grain in zbrush, it's a waste of time and makes the bow look unfinished, it kills the slick elf vibe. By trying to add to much wear, roughness you make the design more difficult to read. You would be far better…
That looks like a fun little project!! I really like that Elf warrior in green! He seems to be the most detailed of all the models! Great work! Some of the proportions of some of the other characters looks a little squished or maybe even too elongated in some areas. The vampires and some of the other characters could use…