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Help! Corrupted Maya file?

I'm shattered because I've been working on a big assignment, saved it, and suddenly my pc crashed...upon rebooting and opening the file about 80% is completely gone from the outliner and everything else is green?
I think its corrupted but is there anything at all I can do to fix this? Here's the file: https://drive.google.com/file/d/1Z4dLNDKZuIblBaPw7xyk1cwLFIvicxaQ/view?usp=drive_link
any help is really appreciated :') 

Replies

  • Eric Chadwick
    You're probably out of luck. As painful as this is, it's a good learning experience, nothing better than pain to explain the importance of having a good backup system in place, one that automatically makes incremental copies of working files. I use a NAS here at home, automatically saves copies of my work as I go, has saved my ass more than one on client jobs!
  • Eric Chadwick
    Dongknows is a great site for honest reviews of tech products, and nice articles about how backups are best setup and WHY. https://dongknows.com/data-backup-explained/#so-whats-a-backup
  • Eric Chadwick
    Also, if you search for "corrupt maya" you can find some past threads with advice about how to (potentially) recover some of your file: https://polycount.com/search?Search=corrupt+maya
  • spacefrog
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    spacefrog polycounter lvl 15
    Eric is right:  your file seems to be gone. 
    The content of those 150Mb is mainly zeroes ( empty ) when inspected using a hex editor. The first 7Mb is real data, but followed by the zeros. Other than having some kind of auto-backup file somewhere else on your filesystem you are out of luck. I don't know how Maya handles auto backup by default.
  • ferretleaf
    You're probably out of luck. As painful as this is, it's a good learning experience, nothing better than pain to explain the importance of having a good backup system in place, one that automatically makes incremental copies of working files. I use a NAS here at home, automatically saves copies of my work as I go, has saved my ass more than one on client jobs!
    Thank you both with for the advice regardless! I was really lucky and managed to find a temp recovered file from when maya crashed about 2 hours before this...I'll be sure to be more dilligent with backing up/saving incrementally from now on >_< 
  • poopipe
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    poopipe grand marshal polycounter
    Glad you got most of it back .
    In future ...
    Never save binaries from Maya (use .ma not .mb) - you stand a much greater chance of being able to unfuck a broken ASCII file. 
    Use version control.  Perforce is free, so is git with large file support. It's marginally more effort but it's less work than redoing a whole project 
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