Hey everyone! Just finished writing my first ever blog post on ArtStation about the current environment I'm working on. Would really appreciate it if you could check it out and let me know what you think :)https://www.artstation.com/dom_mulgrew/blog/0Bz9/subway-environment-wip
Hi guys I'm into a SD challenge with "wooden planks" as theme, I'm making WoW Tavern's floor with some HS cards and mana coins, this is my WIP. Some feedback would be nice! I'll be updating the post, thank you! :) EDIT: https://www.artstation.com/artwork/L2nKl0 the mat is finally uploaded
Doing a lil pre-vis for the next mod I'm working on...it's in pre production right now. figured I'd post up a little wip to get some feedback and general guidelines or notes from the rest of you. Just started the other day, projected some things to get normal/AO maps.
A what-if concept of a jet propelled plane inspired by the stagnated cultural progression that exists in Fallout. I've been referring to mostly WWII/racing aircraft for the overall aesthetic while incorporating some more modern tech, such as the turbine. It's clearly still WIP but I'd like to get some input as I go along.
Hello, :) I'd like to show you wip. The ocean wave and shader in UDK. It's not complete yet. We are doing for practice. I did the shader,light and fx,etc. http://vimeo.com/28044755 http://vimeo.com/27266844 Enjoy If you mind.plz have look other ocean wave for movie. Have fun.
WIP Hi world, this is my Yakuza artwork, which I developed during my participation in the ArtStation challenge "Neo Tokyo: Exponential Reality" in the Film/VFX Character Art category (rendered). This experience was incredibly exciting and allowed me to navigate the entire 3D pipeline, from likeness sculpting, modeling, and…
I'm starting a new personal project that combines 2 of the things I love most in this world: monsters and fashion! I really want to do a few of these models so I can do a scene with them as a cute monster girl gang, or a band or something like that eventually. But for now, I'm starting with this grunge-ish, punk-ish…
I just started messing around with hand painted textures for the first time, and while I'm not terribly happy with most of my results thus far, I'm definitely enjoying it. Up till now I've been primarily a high poly, hard surface modeler and it's kind of a nice change. So I'm just going to use this thread to keep track of…
Hey guys, big fan of yall's Dota 2 stuff, pretty new-ish to 3D (and I'm terrible at Dota 2). Here's stuff I've published in the workshop so far: I will be posting my WIPs and other stuff in this thread. Please feel free to critique and comment! :D