Hi-Rez Studios is looking to hire an innovative FX Artist to join our Rogue Company team and work at our studio in Alpharetta, Georgia; or remotely from California, Washington, North Carolina, South Carolina or the UK. At Hi-Rez, you will have an opportunity to be part of an innovative environment that embraces new and…
Right now I'm running a Quadro 370, which is pretty mediocre. I'm using it primarily for PS and MAX, though I'm not even sure the card effects 2D performance. I play games pretty rarely, but I want a card that can handle the latest... just doesn't need the strongest. Any suggestion?
💬Hello, I'd like to keep things brief if I can but I think a bit of elaboration might be helpful. Here are my Portfolio sites: https://www.deviantart.com/robotelixa https://www.artstation.com/robot-elixa That being said, I have been a Hobbyist Artist developing over the past 7 years or so, I have never had art classes or…
I recommend majoring with a traditional art focus (painting, sculpting, industrial design) with a minor in programming. Tools and process change all the time. The versions and type of software used today will change in months (substance tools is what, 2 years old or less). You ensure a longer and lasting career as an…
(Also in the VFX industry a TA is usually a rigger, not sure why the term is so different between vfx but could be due to I think the difference is TA is technical animator vs technical artist both being "TA") The thing with the Technical Artist position is that it means different things from TA to TA in one company and…
I've watched the new tutorials posted, and read the documentation on FX-maps. Though It really..barely..even touches the depth of them? I am just extremely confused on how to use these FX maps, and they're the base of creating some great substances. I understand a lot of it has to do with creating dynamic complex…
Currently axisVFX are expanding their lighting team and are seeking experienced MID LEVEL LIGHTING ARTISTS to join them, to work on a variety of TV projects including acclaimed drama series’ and specialist factual as well as feature film projects. This role requires a personable, pro-active, self-starter with a broad…
requesting all Maya users to post their hardware specs, specially video cards ( you know why... :poly127:) many thanks in advance... edit* i am running: i7 3930k 32gb ram gtx 460 2gb
VFX I created a layered sandstorm using Niagara, incorporating flying particle effects and sand clouds. To add more depth and richness to the scene, I also designed a moving sand decal for the landscape. Here is a GIF to showcase it. And feel free to give me feedback about it. This is my first time using Niagara.