This is really overkill for a game but I can't really suggest much (detached handle example) without knowing the type of game and how you wanted to use the mug but as it stands I'd argue it's even overkill for a movie prop If it's a hero object in a first person game (like a gun in call of duty) then you want higher poly…
Hello everybody, I have a shop in unity and are interested to meet you please have fun and optimized scenarios, hope you like it, thanks. https://www.assetstore.unity3d.com/en/#!/publisher/12020
Speed modeling video of the model: https://www.youtube.com/watch?v=wnQu9GElDXA Sketchfab.com model: [sketchfab]ffa3463ad6b042e8b3d38feb2a135917[/sketchfab]
First personal work in a little while and had a blast working on this and picking up some new techniques! Let me know what you think! More pics here - https://www.artstation.com/artwork/o2wJa4