Hello PolyCount, this is my first thread here in which i want to show some work in progress of my current project in UDK. Crits and opinions are welcome !!! I am creating a scene of some cliffs and mountain range with some sort of castle/ruins (haven't decided yet) on one of those cliffs with the sun setting down. I want…
Hello, I set up a scene in Maya 2013 using Physical Sun and Sky. I am trying to save the scene as a .PSD but the sun and sky themselves dont show up in the scene. How do I get them to appear in the .PSD? Thank you.
Hi there, i would like to share with you a very simple SSS Shader. Shader : https://www.dropbox.com/s/rohw6u2ap93x7yg/CG_SSS.rar?dl=0 You can use it in your project. just credit me if so.
I have been trying out sss shader in cycles. I was wondering about sss maps. Found this: https://www.youtube.com/watch?v=oZLfTeabD94 The artist is painting a greyscale map for the sss. Due to the low res of the video, I can't make out where he plugged in this map. Is this for the scale slot of the sss shader or the radius…
I've put together a simple shader for a dynamic sky but there seems to be a problem with my sun. I take the dot product of the camere and light vector multiply by -1 and use that as input in a spheremask. Does anyone have an idea what the problem could be?
Hey everyone, im trying to understand how SSS works, and I found a video link on genom workshops website that explains how to create SSS skin for maya, but I hardly see any tutorials or anything for max around. Im really trying to figure out how to create realistic skin effects when rendering out my characters, Ive seen…
The CGChat comp got me inspired, so I decided to give some of the SSX characters some low poly lovin. The concept is by Mandryk. And here's the model so far. He's at exactly 350 polys. UVs are next. I really want to add the wallet chain on the side, but I'm worried that with the low rez alpha it will look silly, and I dont…
Hi we are trying to work with Unity and Tortoise SVN everythinh is ok when Commit but plugin MArmoset skyshop didnt work on Commit scene , only work good in Computer when was set up. Can somebody help what to Catalog add to Commit in svn program ?