I have been trying out sss shader in cycles. I was wondering about sss maps.
Found this:
https://www.youtube.com/watch?v=oZLfTeabD94The artist is painting a greyscale map for the sss. Due to the low res of the video, I can't make out where he plugged in this map. Is this for the scale slot of the sss shader or the radius slot?
I would appreciate any input from anyone familiar with this technique. Thanks.
Replies
Although, I think at this point, you could use either/ or because I think radius controls the scale per r/g/b channel, while scale controls all channels.
Hopefully that makes sense!