Hi everyone. I have been looking for a console command or any way to change the camera speed while in ghost or fly mode ingame. I know you can change the walkspeed by using setSpeed but this won't affect the ghost or fly camera :( slomo slows the camera speed down too, but everything else slows down as well so I'm just…
Yay! It finally works!!! I setup the file with the proper codec settings in max's render options first and then rendered it out with my new code and it works! Its a pretty handy script for anyone wanting to batch render files to any type really. Just set up the options in the normal render settings in max, then make sure…
cool! somehow I image you can juggle and wear a jester's costume ;) seriously, as autocon said, there's lots of people with ideas. If your ideas are really great and you have a problem convincing studios, try smaller and work with an indie team. If you can't convince them, how will you convince people who run an actual…
Hi guys, great work thus far :-) I think this will be my first critique of anything here, and since we seem to lack the Spoiler tag, I'll keep it brief: I come from the game-design / coder side of the fence. What I see is that your environment's beautiful, but it would not serve a side-scroller all that well. Why? You're…
Hey everyone, I've just released the first trailer for my game Let Them Come. I'd love to hear your thoughts on anything regarding the game! New Website: http://www.let-them.com/ Watch on Youtube: [ame] https://www.youtube.com/watch?v=jV1GAf9V37Y[/ame] Thanks, Klemen
Hello, Today i started studing MASH for Maya. I quickly realized that my REPRO NODE dissapears after some time. When it does - the boxy icon in MASH editor changes to checkered icon as below. I saw one post about the issue but frankly I could not understand the workaround. Can somebody explain this to me? is it a bug? am I…
He saw what he had created and knew . . . it was a MONSTER - dum dum dum Goals: 1. Create a useful Maya viewport shader with many functions and techniques to showcase a wide range of surface properties 2. Write a Shader with a compartmentalized structure that is easy to read and dissect for people learning to code. This…
Hey dudes, Attempting to learn this formidable program right now (Still a noob) and I was wondering if anyone could help me out. I want to add an emissive map to my model in UDK, and from what I have read emissive maps are most efficient when using an alternate set of UVs that emphasize what will be emitting light, and…
So, I just got an sample working 100% in both eyes. IDK when i'm gonna be able to record a good video, so I'm going to break-down in general the process behind it. First of all, just bend deformers if your going to animate in Maya work well just like the lattice deformer. I don't think you'll able to use strech/squash…
We’ve all been there. You find a "bargain" 3D studio or a freelancer with a killer ArtStation, but three weeks later, you’re the one staying up until 2 AM fixing non-manifold geometry and flipped normals. The truth? The hidden cost to make a video game isn't the initial invoice — it’s the "rework tax." If you’re a Lead…