3d textures typically cant be compressed, hence they use more memory. Except for those now SM4 2d stacks that were mentioned. Which are just regular 2d textures in a big pack, so that you can easily pass many 2d textures to a shader, and not have to pass many 2d textures individually. A benefit of regular 3d textures is…
Team name: SeaStorm Studios Project name: Life on the line - new project, (still not fully designed) Brief description: SeaStorm Studios are an indie game development team established to get into game development world by working and learning together. We want to establish a small team of 4-5 enthusiastic people and create…
Hi everyone, I’m currently working on a new project to refresh my portfolio and experiment with some new workflows in ZBrush. I am modeling this vintage hand drill in 3ds Max, using a variety of reference images to create a unique design. My plan is to bring the base into ZBrush to generate the high-poly version, so I’m…
Introduction:Hello, I'm 3D Character/Creature modeler. If you are looking for a 3D Character/Creature artist. Please contact me if you think I would be a great fit! Here is a link to my portfolio to get a better idea of my work. https://mavi_creates.artstation.com/ Skills 3D Character/Creature Sculpting Texturing…
So for a while now I've been worried that 3d artists will all be put of a job because of advancing technology, for example with Zbrush's Zmesher it's possible to retop with a click of a button, while still in its infancy it has the potential to completely remove a stage of 3d modeling, couple that with software that scans…
You can be a 2D or 3D artist but 2D is more recommended General Information: This is a 2D game engine that will be tile based maps and models can be done in 2D or 3D. Technically even the tiles can be done in 3D. The gameplay will be simlair to diablo 2, I cannot aford to pay anyone so I am willing to make a deal when this…
The 3D Artist is responsible for working with the design team to produce 3D models and animations primarily for use in games. 3+ years of experience with Maya is a must. Experience with the Unity Game Development Engine, and Flash is a plus. The 3D Artist must be proficient in creating high quality low-poly models and…
After we read his fantastic post where he shows off some 3D illustrations & concepts, we asked Artem 'X-Convict' Volchik if he'd mind writing about the process of creating these images. More importantly, he touches on the benefits of creating concepts with this method that we think you'll appreciate. A 3D Concept Process…
Come join the team that creates logos and packaging for our video games! Your work should have high added graphical value and promote the brand image of our future benchmarks. Your mission: Working under the Artistic Director for packs/logos, you will be reponsible for creating and developing 3D models for packaging. You…
Zur Unterstützung unseres dynamischen Teams in Wolfsburg, suchen wir ab sofort einen engagierten 3D Operator (m/w). Ihre Aufgaben: - Veredlung von 3D Daten mittels UV Mapping, Texturing, Shaderanpassungen - 3D Scene-Setups - Verantwortung über den Aufbereitungsprozess zur Bereitstellung von hochqualitativen 3D…