There are a number of different transparency models (which can be enabled in the Transparency module found near the bottom of the material editor). Cutout is typical alpha testing, where each pixel is on or off, this is generally useful for something like a chain link fence. Dithered is an order-independent blending mode…
Hey there! My name is Albert, and I am working on a Virtual Reality game for the HTC Vive with my small team of 4 people. We are in need of a few more 3D modellers to make various weapons & more. As of now, we currently make no money from this, and make the game in our free time, but we hope to release the game on Steam at…
So what should a junior or entry character artist portfolio look like at the very least to not get laughed at. I feel like a lot of pros are too vague on this when people just want a to know if they don't have enough skill or if they are marketing wrong. Example would help a lot of people.
Hi Polyguys, im working on in a character and i want some critics about him for make better the muscles. I want to make him like the classic he-man or the old conan. here some pics. any suggestion for make him better ? thanks here the low poly base and here the sculpt in progress
Like said, it depends, especially for the chamfers. Do you need cuts for normal maps because of hard edges? What's more visible? How much distortion and size scale changes are you willing to deal with? Personally, I'd probably do something like this: "a" can be straightened out without any distortion, the inner and outer…
Hi there! I recently found about this forum. I've been trying to camera project a pbr texture into a fbx sphere like Blender as shown in the image below, but with no avail. Is it possible to achieve this in Marmoset toolbag 4? Any help would be greatly appreciated. Thanks in advance Juan
http://www.angelabetts.com/blog/wp-content/uploads/2007/09/psychedelic.jpg http://upload.wikimedia.org/wikipedia/commons/7/76/Psychedelic.PNG i don't want all the tiny little fractal detail, what i want is to have a pattern repeat around in a circle, and repeat off into the distance. i COULD make a tiled texture and put it…
Hello everyone, Can you please check out my two recent models and let me know what you think about them https://sketchfab.com/3d-models/nike-air-tuned3-88bea32ad4f8468fa88a487428596b5f https://www.artstation.com/artwork/k40lex https://sketchfab.com/3d-models/vintage-leather-bag-9397f38131524f71a9aac5697fdc391f…
Hello, im looking for a tool like: parametric deformers in 3D´s MAX Or other way to correction a Smoothed Cube to get a 100% correct Sphere form. Thanks for your Help.
Anyone know where to get quality futuristic sound effects like those used in the Droid Flash website [ droiddoes.com ]? Is there some website or collection for them?