Lead 3D Artist We are recruiting for a senior level, lead 3D artist for a full-time position at the studio. Ideally the candidate should have a minimum of 6 years production experience, with some of that time spent in a supervisor or team lead role. This timescale is negotiable depending on portfolio but a specialism…
The makers behind the very CG looking yet hand drawn 'Klaus' are getting help from the land of Tim Hortons. "VFX/animation studio Cinesite transformed the North American feature landscape yesterday with announcement that they are building a major new studio in Montreal, Canada, a significant boon to the city’s burgeoning…
Hi all! I am a BA(Hons) Animation student in my last year, learning and developing my skills in various fields throughout the course and when it came to my last year I came to the decision that I wanted to become a 3D Artist hoping to work in the VFX or Games Industry. I recently created my first Showreel, showcasing the…
I'm curious to know why you want to use EXRs in your work if you don't even know what they are? What work are you doing? EXR files are were developed for VFX pipelines. They have the ability to store arbitrary shader channels in a single file - so all map channels of a shader can be read from that single file. It is…
This is my preference for portfolios, but unless you have an animation or VFX, etc. that demands a video, it's a lot quicker to have your character models in still images. Allows browsing and observing your work to be much quicker for most people. Demo reels, they just end up being more obtuse than images a lot of times.…
@almighty_gir Well there's clearly a difference between games and film. If we take the media into consideration, it makes complete sense for Film/VFX focused Students to have a demoreel, since their work will be seen in motion and are most likely to include shot/vfx integration over a film plate. For a game artist, that's…
The Third Floor is looking for a Junior Pipeline TD. The Third Floor was founded to help inspired filmmakers realize their creative visions. By creating highly detailed previsualizations, our animators & artists hold an impactful role in the film-making process. At The Third Floor, we work together on some of Hollywood's…
Dreamforge Studios is searching for multiple talented, team oriented persons to join and contribute to our team's projects, We are a team of 15 developers, primarily veterans in the fields of Video Games, VFX, and Programming. These are remote unpaid positions with the possibility of becoming paid after publisher funding…
Magic-- behold the power of fire, frost, and shadow! The holy and arcane! When druids and mages battle, when warlocks summon the darkness and paladins channel the light it is the FX artist whose magic we see. You, oh intrepid FX artist, you will harness your powers to create the fantastical effects of the World of…
Senior Unreal FX Artist - Remote or Onsite Plastic Wax is an award winning animation and production studio specialising in the creation of premium digital content for the global video games and film industry. We seek an accomplished Senior Unreal Engine FX Artist to start ASAP to work on a contract basis. Remote or onsite.…