Please note that at this stage we can only consider local applicants as we will require you to be working in Edinburgh on-site. Edinburgh-based Interference Pattern is currently recruiting environment texture artists for a range of pre-rendered projects. Ideal candidates should have examples of realistic environment…
Our FIlm Needs Your Practice Environment Models Hey everyone...I need your help. I'm developing a post apocalypse horror film that will be shot on greenscreen. Please help me fill in all that green with your awesome environments, or any cool models you have collecting dust. I know many of you work on personal projects for…
Hello, i'm Andrea. I'm a self taught 3D artist from Italy specialized in Environments. I'm currently looking for a full time job in a game company, i'm eligible to work anywhere in Europe and i'm able to relocate anywhere. I also enjoy all the lightning process that comes to play to set up the right mood for the scene so i…
Hey, here's an environment I've worked on for quite a while, it's based off a 2D concept by Jennifer Mills: https://www.artstation.com/artwork/3QPKg From the start this project was meant to showcase most techniques and methods used by AAA environment artists, I believe I've mostly achieved that, some things need to be made…
Finished up with the polish stage on this 10 week student project. Final Video: [ame]www.youtube.com/watch?v=7OEm-SBOe4I[/ame] Final Beauty Shots: Original Post: Entering the final stages on this environment in UE4. This has been my first attempt at creating a large natural environment. Most of my older works were…
Post: Hello! I’m working on Pokémon Lunacore, a fan-made Pokémon MMO set in a unique region inspired by California. The game features an original story where Team Midnight captures a corrupted Victini, a Dark/Electric-type Pokémon, to experiment on it. The experiment goes wrong, putting Victini into a deep slumber.…
Hey Polycount! You might have seen my posts in the WAYWO thread of this taking shape, and I figured I had posted more than enough of this thing there. :) After screwing about with trying to start environments without a good workflow or plan, I finally decided to just get on with it, and this is what happened. As far a plan…
Hi Polycount! We're hiring a Lead Terrain Environment Designer at the military sim company I work at near the beach in Florida. Please click the link here to apply (and please don't message me with your application - it will do you no good as I am not HR):…
Ok, so I’m new(ish) to 3D and was wondering how environments like these would be modeled out? (reference images below) I always see tutorials and guides for individual assets, but not the environment itself. Surely it’s not modeled using a flat plane and a sculpting tool like most current open world environments are.I was…
Hello Everyone! We have just released a brand new tutorial course on how to create a post-apocalyptic game environment from start to finish! Learn
how a professional environment artist works when creating environments for
games. You’ll learn techniques like Modular
Modeling, Procedural
Texturing, Unique
Texturing,…