Hey Polycount!
You might have seen my posts in the WAYWO thread of this taking shape, and I figured I had posted more than enough of this thing there.
After screwing about with trying to start environments without a good workflow or plan, I finally decided to just get on with it, and this is what happened. As far a plan is concerned, I knew I wanted a clean, retro-ish environment. From there it turned into this, some kind of evil comic villian's base:
It's still very much a WIP. There's going to be a cone of a missile or rocket or something like that in the middle, some retro TV screens and monitors around, and the obligatory security cameras
I'd really like some input on colours, though. I don't plan on keeping any of these colours, they were just for testing out.
I'll be posting frequent updates.
What do you guys think? Comments or crits or anything are very welcome.
Thanks for looking!
Replies
Colour wise, i personally like them they kind of say evil genuis but no real colour coordination :P
I love the style so far, I do agree that the colors need a bit more coordination but I understand it's still WIP. All these environment topics are giving me tons of inspiration for what I'm currently working on
Keep up the great work, I'll be watching this
Orgoth: The wall is actually flat, the only curves are the walkway and the vent going around the edge. I know what you mean though.. Perhaps a straight edge floor piece? for there?
I think now it's a little too monochrome.. Also, I kind of liked the warmer colours and lighting. Still, very early.
I'm still trying to decide on the centerpiece. Perhaps a large raygun heh
What do you think?
Love the scale on this one, excited to see some more props
EDIT: I did some of the aforementioned changes.. trying out a new colour scheme and I enlarged the opening.
http://img821.imageshack.us/img821/6170/screenshot00028r.png
http://img832.imageshack.us/img832/6149/screenshot00029.png
EDIT 2: And more colour tweaking:
Getting there! What do you think? I promise I'll have some new props tomorrow
Also really like the idea and where this is going! Please add a giant rocket, or at least the nose cone in the middle of this
Control panel looks good though looking forward to seeing more props
Focusing on some smaller props before moving onto the centrepiece, still unsure exactly what to do. Rocket/missile almost definately, but a cool retro design I still have no clear idea for yet.
Hope you enjoy, thanks for looking! Feedback is welcome
Found this link. Some clicking around should find some nice retro designs.
http://dreamsofspace.nfshost.com/
I also did a lot of behind the scenes work on my shader and added some new materials. Also adjusted some colours, settings etc. and added fog
Thoughts/feedback/crits welcome
Or you could go competely the other way, and have a tiny one in the huge hole
Looks awesome, the extra props definitely make it more realistic imo.
it makes the entire scene lose its scale and blocks view. i'd rather see a smaller rocket but some holding mechanism (arms, ladders, whatever) and stuff.
i loved every little update of your scene, but this kinda let me down
Thanks for the feedback Dongo and Acumen
Dongo you gave me an idea..
Also, shielding or some sort of roll down protection for the area? or is this guy so evil that once the rocket, everyone in the silo will be roasted and insurance left to pay for replacing all the equipment?
I know this guy's evil plan now! he's just a business man launching satellites into orbit. His scam is hiring minimum wage workers and giving them millions in life insurance only to have them die mysteriously when the shielding around the rocket failed to roll down into place thus roasting all insured employees while the business man rakes in the insurance claim money along side taking over the world.
I made the rocket a weee bit smaller:
Blast decal under the rocket is property of Epic, just a placeholder
I'm planning to add some things to sell the joke a little more, such as large flashing warning signs and perhaps bits of other rockets lying around the place. Like worst villian ever.. with the biggest loan ever by the looks of it. (I wonder if "Despicable Me" had some kind of subconscious effect on me..)
I'm loving the colors and TF2 vibe. Really cool!
As for the sense of scale on the silo I think that'll come once he starts putting more props in
Regardless, I love the idea, styling, and the look it's got so far.
Just quick editor shot.. is this what you meant?
Lighting not baked or anything. The pedestal was mean to be as if the rocket had to be raised up so close to the opening because it was so small/dangerous. It's meant to be on large hydraulic rams heh
It would make a great TF2 level. You can imagine the attacking team has to disable the fueling station, move to the LOX station, knock out the targeting room....
It would rock.
Nice work so far. Looks promising.
[ame]http://www.youtube.com/watch?v=QKKVoR1X5lM&feature=related[/ame]
I think it could be really cool if it was a deep red though, like those on a sub that is on battle-stations. Maybe make a couple down there that spin, with some sirens blaring, too