So, this is my first time really attempting a TF2 style, so all critiques and advice are welcome. Me and my friend are creating a custom Shadow Moses TF2 map and he needed a Metal Gear. Well......here she is! Still a WIP.
Hi, I am using a vrayDisplacementMod on a mesh and it seems to be tearing up my mesh on the seams. I tried turning on the "keep continuity" option in the vrayDisplacementMod but that didn't change anything. It will be a huge help if someone can assist me in solving this issue. Thanks! ~
Glock-18 | Transylvania http://steamcommunity.com/sharedfiles/filedetails/?id=444864712 A spooky skin inspired by the land of mystery that is Transylvania. Bats appear in the night sky as the skin wears. Remember to VOTE YES, Favorite, and Share if you like the skin and want to see it in-game! Thank You:)
The near and far clip plane reset to 0 and 10 no matter what I set in my preferences. So each time I start a new scene I end up having to fix each camera's values. This seems to be a common maya bug that most people just work around. I'd like to figure it out tho. Has anyone had this before? What is the solution?
better than the first badname With the stones it looks much better. The wear and tear still seems a bit random and on some parts not believable. The specular is very strong. Try to turn it down a bit. The wear and tear on the top also looks very random. Try to put some wear and tear on the inner part of the lid where it is…
Hey Everyone, I am excited to share some work I was responsible for in FEAR 3, and as its my first published title, I am even more eager to share my work with you all as it is the Polycount community that really helped me push my way into a career. Cheers! There were two major levels I was responsible for, mainly the…