I Hae a nvidia 7300LE in my machine at work , which is a pretty new decent card. The problem is that when I enable direct x in max the material has a blue glow to it. I have tried every driver , but still no joy. Anyone had this. Could it be something none driver related?
hey polycount !I create this topic to share my work and wip for the X-TAON art contest from allegorithmics. If you can give me advices and feedback of my work :smiley:
I am going to start a new project for over the winter break(even though I should be doing homework...) My fantastic girlfriend just got me an early present with my family, Marvelous Designer 7! Soooo I'm going to work on a high and low poly X-Wing pilot character that I think I will end up having rigged and put into VR…
So I want to try to make a really low-poly spaceship in the style of the old x-wing/TIE-fighter games. Got any tips? I've never really made a texture like that before, so I have no clue what I'm doing. Here's an example of what I'd like to achieve (the top one):
Thanks for the tip Bombshell! Well, it's a Radeon Sapphire HD5850 Vapor-X Exactly this model: [ame]http://www.amazon.com/Sapphire-VAPOR-X-DisplayPort-PCI-Express-100282VXSR/dp/B003DVTWP2/ref=sr_1_12?ie=UTF8&qid=1306616762&sr=8-12[/ame]
Hey guys and gals. I have been doing so much NDA stuff lately, it's nice to finally be able to share some work. I've been freelancing on this new indy wrestling game called ProWrestling X. The intention is to expand upon the AKI fighting engine of the N64 Era. Here are a couple marketing images I put together from the game…
Hello I have Xiaomi Redmi 5a. Im looking for some camera app (preferably a free one), that can do these 3 things: Auto focus on the middle of the screen (or at the last focus point) - without me having to tap the screen each time to focus. Take photos automatically in specified time intervals. It would be great if i could…
Can someone tell me how I can setup a direct x 11 shader inside Maya over an object that was imported in as an fbx file with a texture map, disp. map, and normal map along with it from zbrush, so that the color of the texture map on the mesh is provided the effect of the shader with the maps it came along with or can be…
Hi, Game-x studio is a new game creation site! We are putting a team together and need some one who can make 3D models like this one... And also in game items and more. if you are interested in joining our team, post here or talk to me on msn, we are in the process of setting up our website. My msn:…
Im running windows vista and i want to upgrade to 3ds max 9 so i checked out the demo everything runs fine but in the material editor the direct X feature is not showing up so i cant see real time renders of my textures on my objects anyone knoe how to fix this?