Okay, so I've imported my mesh into unity 3D, but how do I apply all 3 textures to that model? I only see options for Diffuse/Normal or diffuse/ spec only. I've googled and everything -.- it might be something simple but the materials dont allow slots for all 3. Anyone?
Anyone got any tips for sword steel in unity3d? Black damaged steel out of ddo looks amazing, sword steel is amazing in the ddo viewer but black ib Unity. What do you guys use to get a good result: cube maps, special shaders? Thanks in advance. Cheers
I did some testing on the new Unity "Crunched" texture compression option. The results are really fantastic and I thought others might want to see them. The game I am working on is system memory limited by our lack of texture streaming and support for 32bit machines so this is a huge help.
Hello all. I thought it would be a good idea to post my work I am doing at the moment. I have a lot of free time as my work has reduced my hours to 2 day a week. So as well as look for another job I will be updating my portfolio with this game level. I chose Unity as I have a mac, simple as that. It's lucky for me that…
Hello, I'm using Bridge Version 2.6.26 (2.6.26) on OSX. When I try to export to Unity it prompts the "Subscribe Now" modal. Do I really have to be a subscriber to export assets that I have already purchased?
i would like to create a diagram shader in unity shader graph, but i cannot find anything on how its madeit should like something like the red line going from point to point any pointers ?i could propably do this with c# and the line renderer, but i would like to have it as a shader
https://gyazo.com/662ba521c21eec79e098c361af8e2c20 I have this running cycle created with CAT system in 3ds max with a root node attached to it but when i put in unity the root motion goes up instead of forward, does any one know how to fix this?
Hey y'all. I thought I'd show what I've been up to lately: Basically, it's like a mini level editor that runs in your browser. Made in Unity. Give it a go, and let me know what you think!
Im looking for an animator who can create Dota2 like looping character animation for Unity. It's an unannounced game project. PM me with your portfolio. Thanks