Okay, so I've imported my mesh into unity 3D, but how do I apply all 3 textures to that model?
I only see options for Diffuse/Normal or diffuse/ spec only.
I've googled and everything -.- it might be something simple but the materials dont allow slots for all 3.
Anyone?
Replies
You have to keep the specular on the alpha of the diffuse though. I don't think you can use 3 slots for that on the default Unity3D shaders.
The models look so ugly on stock shaders, and the normal map is barely noticeable.