What do you guys think? Any big mess ups in regards to anatomy or something? Its still work in progress, especially the hair, but I could use some feedback. Thx! Sketchfab link: https://sketchfab.com/models/f2dfb94ff85c4083b8e1e48a917428a5
Not sure if this is the best forum to post this in, but I know there are a few tech people of these boards! Here is a small sample of some of my work done during Gears of War 3. Hope you guys dig. Thanks! http://vimeo.com/jernst/gears3reel
Hey, everybody. A quick preface to this model: In 2010, I finished a fun Unreal Tournament 3 skin of a 'roided out Epic Games founder and CEO, Tim Sweeney, as if he existed in that universe. It functioned as a test to get myself used to the workflow of putting Zbrush-level detail into a game model. As a first pass, it…
Greetings all! I would love some feedback and advice on this WIP I have. This is the first "big" thing I've tried in modo and the first time I've tried using subD's. At the moment I am only trying to create a good looking model. Later on I might try and make a game version of it. I would also like to try…
Ah, you have hidden your reply well :sunglasses: Fog cards I find they can help to elevate vistas, but to my knowledge shouldn't be layered too much due to the increased cost of the pixel on screen (Overdraw). Sample Projects I would follow the path Eric suggested. I haven't tried this one, but going by its description it…
Hi friends! Today I`m gonna start sharing with you step-by step making of troll character. It is not too complicated, but I want to make it as best as I can and learn smth new. Hope you enjoy! Day 1 - blocking and big, and mid forms
Dunno whats happen, i selected everything wit the rigs and every part of the body, and just scale it and worked out. I hate when i am doing something, that i don't know what i am doing:D
The wall feels blank and disconnected from the rest of the scene and narrative. Is there a mushroom or something coming out of the back of the robot, can't tell what it is exactly. The front arms are a bit too cut off so the pose doesn't read as well as it could, IMO. The camera lens of the robot probably should stand out…