Because the object was scaled non-uniformly. in the future when you scale an object it is wise to do it in "Sub-Object mode" like element instead of "Object mode". This is why its important to reset the scale, Hierarchy Tab > Reset Scale, or like Neox pointed out nuke it from orbit with the Reset Xform utility which does a…
No, that is for booleans. I mean the 'Plugs' feature of Meshmachine that deforms an object to the surface of the other object and insert the geometry. I know there are some scripts like mesh insert. But they require you to select polygons, I would like to insert the geometry everywhere on the surface like Meshmachine. So…
Hello, I'm wondering how you can make an effect like this one: https://www.youtube.com/watch?v=NjpEV0vzDpk The first part where the bees are walking in his hand. Do you animate them on max/maya/blender etc, make them follow a path via programming inside the game engine or ... ? Thank you very much.
I took screenshots of my game, Wills and Wonders, and looking for feedback on things you liked about them and/or things you disliked; and also very open to suggestions on ways to improve. Looking forward to feedback, thank you for taking a moment to look them over. The saved games screen. The world map. When accessing a…
Hi there! I've searched the forums for some guidelines on how to sculpt metals in Zbrush. I'm not very skilled sculpting, and I'm a bit lost on where to start to make metals look like metals. Usually I go with 3dsMax to make hard surfaces, but it doesn't seem feasible for this cartoony/damaged/weary metal cauldron I'm…
I was browsing tutorials when I saw this: http://athey.deviantart.com/#/d4m4pma Is there a feature or tool like this in Maya?It will make moving textured hair clumps around a character's head way easier.I have been wondering if I should learn 3dmax.It seems to be having all the cool stuffs.Like xioul shader,bend…