My tutorial writing skills are no where near where they should be. Re-reading it I think I can make it much clearer. I'll take another stab at it. 1) Plot your hair guides using splines. Align your splines so they will form poly strips. For the purpose of this example it will look as simple as 3. 2) Select the first spline…
So yeh. i was wondering how many of you use windows vista. I recently formated my pc and installed vista but somehow i miss xp. maybe im not used to it yet or maybe is just my laptop asking me to call dr kevorkian. my laptop has 512 mb ram and windows vista is using 400 roughly 70% just beign there doing nothing. i mean.…
I've got a texture map set up at 512 x 256 and was hoping to bake a curvature and position map in Painter. Right now it looks like I'm only able to select a 1:1 ratio for baking. Is there a way to change that or maybe it's coming in a future update? Thanks!
My portfolio is lacking in proportion to what I want to do with my life. I want to be an Environmental Artist, as well as work for White Wolf on their upcoming MMO. So I got to looking at pics and saw this (from a similar game called Cry Gaia)... Inspired, I set off to create something similar remembering a similar…
I have seen it done. Things that are technically props, mammoth in size, yet serving a functional purpose (in the game or to the story). Think of the houses in Oblivion. I don't think they are built in the world, so my assumption is they are built in Max/Maya or the equivalent. So here it is... Say I was modeling the…
So instead of cluttering up the "What are you working on thread" some more, I figured I should probably start my own thread and try to keep things a little more organized. <font color="orange">Rules/Constrains/Requirements:</font> - Mostly adhere to game specs with one exception for the particle effects. - Character: 5,000…
So I just finished with two art tests. Each one was a week. The first set of pics is 10600 polys or about 22K tris. the buildings in the background were just filler and were not required. The area of focus was the bus stop. all textures were 256 or smaller with dif+spc+nml most of the time. The second is 5762 tris and…
Im thinking on buying a new wacom, right now i have a graphire 4 for like 2 years , i think it has 512 levels of pressure. So i was wondering what good yet affordable wacom i could get that has 512 or more levels of pressure yet isnt absurdably expensive as the intuos 3 thanks !
CURRENT VERSION... DONE! WOOOHOOO http://steamcommunity.com/sharedfiles/filedetails/?id=514471922 Hey people! I asked about juggernauts scale a while back and I thought it was time to post what I've been up to. Im currently working on a juggernaut set inspired by ninjas/stealth. Not that he can stealth in game, but he…