Eidos Montreal is currently looking for a few Senior Level Artists (on 2 different projects). This is a full-time, permanent position located at our Montreal Studio. Responsibilities:* Develop, in close collaboration with a Level Designer, the artistic creation of a game level; * Model objects and environments according to…
Good day fellow Artists ! I'm Jon, a graduate of Bachelor of arts in Digital Filmmaking and also a graduate of Professional Diploma in 3D Animation Production. I'm planning to be a 3D FX Artist one day and I really don't know where to start and definitely need guidance from artists. From my Diploma course they didn't teach…
Hello, I'm an experienced freelance 2d artist/illustrator. I've worked with companies such as Blizzard, Sony Online Entertainment, Paizo, and many others. I'm currently available for freelance projects. Most of my work has been "card" type illustration, as well as spot illustrations. You can see examples of my work on my…
Hi everyone! I am a 3D Art Student, currently writing my Bachelors Thesis covering the topic of Texture Baking. Currently, I am trying to find out which software is the most popular for Baking Textures among the 3D Artists. For this reason, I have created a very short poll, than will take less than a minute to submit. So…
Are you ready to create some of the most recognized environments in nextgen video gaming? Do you want to be a part of one of the most popular video game franchises in history? If you are up for the challenge then we want to speak with you!! We are searching for a FULLTIME Sr. 3D Environment Artist to create game…
Hello I need to know what core software skills a Senior Games Artists and Games Designers need in the games industry for the next 5 years. I have to write a paper on the subject so I thought I would ask the professionals. While I am confident I can document all the basics I need to know what will be happening five years in…
Hey everybody! My name is Mischa Wasmuth and I am the co-founder of a small start-up, the Inner Cookie Party, located in the heart of Berlin. As of April of this year, we got a grant from the state of Berlin for the development of our game, Proles. It has been in full-time development for about 7 month now and we are…
I'm sure some of you have experienced this or seen this, but it's absolutely bullcrap that there are studios that treat outsource/freelance artists this way. Specifically: * Outsourced artists are not given permission to post their art publicly until months, years after the main studio has allowed their in house artists to…
Over the past two years or so, I've seen an increasing proportion of Technical Artist roles that include something in the skills requirements about Python/Tooling. Can anyone give me some practical examples of what this is for? For example, a job might be advertised as "Unreal Technical Artist", but include "Maya" as a key…
We’re looking for a Product & Growth Lead to join our team — someone who can help move our projects from creative development toward validation, strategy, and launch. We’re a small independent team working on several game and interactive projects. Some of them are still in early concept stages, others are already in…