Eidos Montreal - Senior Level Artist
Eidos Montreal is currently looking for a few Senior Level Artists (on 2 different projects). This is a full-time, permanent position located at our Montreal Studio.Responsibilities:
- Develop, in close collaboration with a Level Designer, the artistic creation of a game level;
- Model objects and environments according to the game design;
- Develop the modeling while taking into account the graphic references corresponding to the art direction.
- Optimize the objects and environments, depending on the programming and game design constraints;
- Work in close collaboration with Texturers on the development of textures for the levels you will be in charge of
- Work closely with the Technical Artists in order to optimize objects and environments to respect constraints
- Participate in the creation of textures in order to make the objects and environments credible according to the game story and the art direction;
- Oversee the artistic and technical quality of junior members of the team (junior and intermediate artists)
Experience and Skills:
- University or college diploma in 3D Art, or equivalent training;
- 5+ years of experience in the industry as a Level Artist;
- At least 1 published video game title, preferably AAA, as a Level Artist;
- Experience creating objects or environments with 3D software as well as with 2D art application;
- Good technical/artistic balance;
- Ability to adapt own art to the unique style and vision of our artistic direction;
Good sense of responsibilities;
- Excellent oral and written communication skills
- Be focused on achieving superior results;
- Ability to work as part of a team;
- Ability to think analytically and synthetically.
Send your resume and portfolio directly to:
frederic-antoine.marcoux@eidosmontreal.com
Linkedin:
http://ca.linkedin.com/in/fredmarcoux
Twitter:
@famarcoux
@HReidosmontreal