I've been having trouble creating a soft leather material. I've been able to find a lot of info on how to make spec maps for hardsurface stuff but not too much on this material. From what I understand it would be a dark, mostly plain diffuse and all the work would fall on the spec map. Does anyone have any tips on how to…
Experiment. Think about it logically. The spec map on that example is very noisy. Use a noisy photo overlay and give it a shot. Add color to your spec map to add variety. Try things out! :) You could use the leather diffuse as a base for your spec map, then modify/adjust it to get the result you want.