A couple options: Select by material if it has multiple, then deselect whatever you don't need. Select some faces on the leaves and use expand selection ">", if they aren't welded to the branches. ^Select shell works too, I forget about that one. Either on the mesh, or by UV shells.
I have a scene with tree branches and leaves. Each tree branch is a mesh and all leaves is one mesh. What I want to do is get leaves which intersect with one branch and separate it. I know I can do that through Max vol. select with crossing mesh object, an the result I want is like this I am wondering if there is a way to…
Just to be sure, you'd want the selection of the red or blue planes, right? That I'm not really sure of, there was a thread (from Malcom?) a while back but I don't think they had a solution.