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Maya - Is there a way to separate a model which intersect with another model?

I have a scene with tree branches and leaves.
Each tree branch is a mesh and all leaves is one mesh.

What I want to do is get leaves which intersect with one branch and separate it.

I know I can do that through Max vol. select with crossing mesh object, an the result I want is like this


I am wondering if there is a way to do this in Maya, since I want to write a script for that, I cannot just use my eyes and hand select leaves I want.

Thanks >"<

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