Back looks pretty good. If you want crits on anatomy then its best to pose a fly around of your character because every piece relates to every other piece. Quick fix is to have an app like Daz3d (free) on a screen next to your work screen. Then you can rotate around a reference while you work.
Hi ! (sorry for my english, I'm French ^^) I would like to animate four textures on a background (it's an underwater pixels scene material, play on a screen). It works but the four textures seem to lack opacity. when I plug in only one texture, the opacity is normal It's a vending machine (sushi ^^) with underwater scene…
Hi guys I am looking to find out how to have object screen, camera screen and node graph screen all visible in one layout. What I want shown below. Thanks!
Zbrush larger compared to my screen... I have no idea how to fix this. My screen resolution is max and the zbrush is maximized to full screen, yet it still doesn't show few buttons at the bottom.
So I went from a dual screen to a single screen setup while Im out of town. There are some things like the layer manager and graph editor that are off screen now in 3dsmax because of this. Is there anyway to get to them without reinstalling?
The face texture set of my character get's dark when I rotate the view. I already restarted Substance Painter. Here a short screen recording showing it: https://imgur.com/a/hwcP9rz
Is there a tool that will sample a point on screen and return the RGB values? Right now I use print screen, paste into PS and sample from there. Thanks