wtf is this and how do I make it go away? (it is not the thing with a solution in the video you just thought of) UE 5.3.2 Hardware raytracing is disabled (which is why its not the thing in the aforementioned video) Lumen is enabled Landscape is nanite Virtual shadow maps are enabled It goes away when the landscape is not…
Hello yes. When adding a vertex color to diffuse i only get red channel in the render. In the viewport it shows ok when enable display on data channel, but on render is still red only. Data Channel Enable Display OFF Data Channel Enable Display ON
You have to set the selected modifier again for the icon to refresh. Here's some simple changes to fix the icon issue and prevent some potential errors: if classof subobjectlevel != Integer do setCommandPanelTaskMode #modify theObjs = selection as array if theObjs.count > 0 do ( CurrentMod = modpanel.getCurrentObject() if…
with your object selected to go the heirarchy tab (on the right) enable affect pivot only, and enable snaps toggle (make sure to check that vertex are enabled by right clicking on the icon) and your good to go.
Where is the "enable dx11 rendering"? i noticed they moved the 'preferences' out of view but i can't find the "enable dx11 blah" button... :( anyone know?:\