Hi all, I wanted to introduce you to PlayCanvas. Our cloud-based 3D game development platform. PlayCanvas is a collaborative game development tool which means you can work in real-time, remotely with anyone in the world. Perfect for online communities like PolyCount! Our intro video explains it better than I can. [ame="…
Here’s the finish line. This project has officially reached the end. Overall, I’m very pleased with how it turned out. The past week became very much a polish phase. Every time I thought I was done, I kept going back and asking myself: “Can this be pushed further?” That mindset carried through the entire final stretch.…
Hello, I'm a game designer who is currently studying for a degree in game design. I have a project I am currently designing which is based off of an iconic anime, titled Dragon Ball. This project is a pure action game, inspired by Bayonetta. I am looking for a highly-skilled Unreal Engine Blueprint Programmer experienced…
According to Epic Game's forums and social media, they are going to have a large announcement today, https://forums.unrealengine.com/showthread.php?59374-Twitch-Big-News-Incoming!-Tim-Sweeney-Joins-To-Discuss!-Feb-19-2015-2PM-ET WHAT We've got a very special Twitch this week! Epic Founder and CEO Tim Sweeney will join…
I am an experienced Unreal Engine developer and am looking for a art partner to collab on a game kit with working assets. You would make the models and PBRs and I program mechanics for them so they work and can be used game-ready. Also I would add further effects and adjustable parameters if required. Examples for such…
At Waveforce Studio, we are driven by a genuine passion for game art. Lead by Minh Pham - a 7year industry veteran alongside a core group of dedicated artists, we combine our love for aesthetics with strict technical standards. We are a lean studio delivering the perfect balance of high-end visuals and flawless…
Hey guys, I just wanted to show you a little project I did! I am obsessed with EDM, and as a fan of Borgore and listening to the Borgore Show all week I decided to make this stage! I originally do concept designs and what not, but my main focus was getting yoke [spinning] lights to work in Unreal Engine 4 in real time.…
Hello! I am wondering if people know of artists who've tried creating contemporary, modern or post modern environments using real-time engines like UDK and Crytek. I've heard of a few architect firms using UDK for real-time solutions for their previs, but I am curious if its been taken further for complete, detailed and…
I'm creating a game as an indie developer and my game is low-poly with a maximum allowance of 1200 triangle polygons for characters in this game. They are all humanoid characters. I'm practicing first on modeling characters with less than 1000 polygons. I'm having some difficulties with the typology, especially around the…
* Looking for: Frontwire Studios (http://www.frontwirestudios.com) is looking for UE4 programmers with experience in websockets and general web dev for our upcoming project, a cyberpunk combined-arms shooter called Galaxy in Turmoil. * Our exp: a talented and devoted team consisting of developers in the industry and…