So much has happened this week! A few of our members have teamed up to start an Unofficial Community Collaboration. We announced the winners of the Team Fortress 2: The Polycount Pack Contest. And we also have some new merch in the Polycount Store. MMMM... you can smell them cooking from here in the editing booth. Here's…
Pay extra close attention to the original's eyes. The colored part needs to be carved at a deeper angle (especially noticeable on 3/4 views). On yours it's at best parallel to the front plane. Once you fix this you will avoid the doll look a little, since light will hit these parts more naturally. Also careful with the…
I don't really know how recruitment for VFX goes and what they look for on a 3d hard surface artist, so take this with a grain of salt... I'd say the modeling and texturing is proper and could land you a job if you're a bit lucky and find a studio looking for someone that does strictly hard surface stuff in that particular…
i've spent the last few months making some spray cans as props for a scene im working on. the labels were captured using photogrammetry. the metal parts of the cans I manually retopologied. so I've got a pretty good work flow now. a few of these were cans I found floating in my local river while kayaking. 3 of them were…
so i decided to tidy up my scene by appending to a new file. seems to have improved something. Used Blender 5.0 release version( cycles) Some of the textures, like the pavement were saved as SRGB, but were insanely bright in the viewport. Appending to a new file seems to have fixed some of the issues. For example the car…
Hi Everyone! Starting my sketchbook thread. I've been working on a personal project for a while and I'm looking to get fresh eyes on a few things i'm doing. In nutshell without giving too much away... I'm looking to design and build a small prototype scene in unity with characters/props etc and try to maintain a consistent…
Im from a small SEA country (Malaysia) and my life goal has always been to move overseas, preferably to the US followed or Canada, a close second. I did a 3year Diploma program here then worked about 3 years as a 3D Generalist (Modelling/Shading/Lighting/Comp) I live with my parents for the time being, so, over these…
Thanks Celosia. I assume you still only can paint on a single image target only? So each brush stroke goes to only albedo , or only bump , or only roughness channel and using silent stroke recording to paint on other images as well has a same issue Photoshop has when it records strokes but dosen't record brush dab spacing…
Heres a example picture of the problem I'm facing right now. What I want to do, is create a polygon where the middle "line/edge" is, inside the hole in the tube. I've had this problem before but could never figure out a solution. I'm trying to make a simple japanese style screen door, with a wooden frame thats attached to…