Thanks for kind words and critique! I think you're right on all that you've said. The beam size difference between stage 1 and 4 is quite large but with the 4 threshold stages the transition ends up being almost unnoticable since it progressively grows larger with each threshold. Will have a look at seeing what I can do to…
What if the gigantic Babel Tower had actually been a gigantic nuclear-electric reactor? A power plant of ancient humanity to generate energy and reach the "divine", before being punished for their arrogance. https://www.artstation.com/artwork/qJWbNP
Yeah overgrunging happens way too much, usually because it's an easy way to make things look interesting. But from general use things don't get crazy grunged in real life so some different methods must be implemented. Everything has a small amount of wear as was previously mentioned, but it takes a different form than your…
Hi everyone, Since last year, i've been jumping on and off between Blender and Zbrush to find my own voice in 3DCG. I've grasped both software's basics and I've been diving more and more into hard surface. I'm making this topic because the search function throws nothing at me, I've been following Mario Elementza's…
Been meaning to do something a bit more normal for a while now, so this is where I'm at so far Still need to add more pockets, creases in the jacket. At the moment the jacket looks too solid so hopefully folds/creases shall pull it off along with seams and stuff. Oh and the jeans need some love!
What made you want to work in the videogame industry? At a glance, the answer probably comes quick. 'To make money!', 'What else would I be doing?', or even 'It just sorta happened.' But to me this is one of those questions that when you sit and think about it - REALLY think about it - you'll find the answer to be much…
Thank you for taking the time to review my portfolio. Specializing is something that my managers at my current place have talked about. I want to specialize in 3D Product Rendering,
ArchViz, and Stylized Character Art. In terms of where I'm looking to go, I'm looking for a place that similar to where I am at now but with…
Hi! Overall the scene has a nice mood :+1: On second look, some notes: * Did you work off references and/ or concept? Would share those too, for context. * Proportions look a bit unbalanced to me. For example the beams holding the roof look massive in comparison to other elements, making it look very top heavy. The…
Hello! I am a student in my last semester of my AA in Game Development, and have been tasked with requesting feedback and critiques on my 3D models. I've linked to my portfolio, which I am currently still putting together. There are 3 major pieces that I've made in the time I've been in school, and am happy to receive any…