Hey guys, This is the thread for my TreeGen script. It's a free 3DS Max script that I thought i'd share with you all. It's the fruit of my MaxScript learning binge which i've been learning in my free time. [ame=" https://www.youtube.com/watch?v=u-7dsXVqP_Y"]TreeGen MAXScript - YouTube[/ame] You can download the TreeGen…
Hi everyone! I'm currently learning how to use MEL to automate some repetitive tasks in my rigging/animation workflow and I've run into a problem. I thought I'd post my script here to see if anyone can point me in the right direction. Basically, this script is designed to create blendshapes for clothing and accessories to…
Is there any scritps for Maya to explode a mesh? The mesh needs to be baked in Maya specifically. Also what tangent space Maya 2016-2017 uses? Will Maya 2014 tangent space work?
vTools: Scripts for Photoshop A set of scripts I've knocked up over the last year. My employers have agreed that the scripts belong to me, and not the company I work for as I wrote them on my own time, so even though I wrote many of them to help me at work I can now release them to be of help to you... whenever. The…
Hi all! I need some help with a simple LookAt script in Unity. I want just this rectangular cube to always point at a certain object. But it's not very easy for a new beginner. I'm quite experienced with graphics in Unity. Just not very good at scripting. And I need this for a job really bad. I started out by using this…
Pattern Selection for Maya Download at Gumroad ($0+): Pattern Selection for Maya Pattern Selection is a Maya-script that selects the next component in the currently selected pattern. Works for edges (loops & rings), vertices and faces. Best explained by the following GIF (sorry mobile folks, it's a bit large, all my…
Full Page Edit: (Just to make it easier if this thread becomes huge) [ame=" https://www.youtube.com/watch?v=xajEw4s60nk"]Maya -Duplicating Objects Along Path - YouTube[/ame] I am almost finished with this script. The purpose of this script is to try to ease the pain that other similar scripts put you through when…
Hi Everyone! I'm trying to get my Technical Artist portfolio started so I wrote a simple script for Adobe Photoshop. The "Export Icons" script will save out multiple variations of a file with user-defined static layers. It's more useful for 2D rather than anything 3D. Think: multiple icons with the same background image…
"It works pretty well, the only downside is that I always have to execute the script when I reboot my computer." What I do for my scripts is, I have a directory I work on my scripts in, and in my Scripts/Startup folder I have a .ms file that uses getFiles "C:\\foo\\*.ms" and .mcr, then fileIn's them. I also delete any .bmp…
Here is a quick little script I made for Photoshop. The script is designed to make working with masks in multiple layers much easier. What it does it sync the mask on the currently selected layerSet to the masks of all layerSets that share the same name. I find this makes it very easy for me to work with PBR materials in…