I took some time to figure out what I wanted to do with my 3D work as a hobbyist. I wasn't getting the satisfaction I was after with game characters that weren't being used in a game, so I looked into what else I could do to get a more tangible product of my work. 3D printing quickly stood out and now I'm here. Turntable -…
Autodesk announced 3dsmax 2012, we thought it would be a good idea to take a look at what's new. There seem to be a lot of new features here is a look at the ones we think will impact you the most. Out of the box the single biggest change to our every day work flow, is to the UVWunwrap. Hands down this is going to effect…
Great point CarlK^ Another thing to be carful of is contrast, I see so many textures that have nicely painted details like this but miss out on Value and saturation. The way your levels are working right now, it's as if every board of wood is a show piece. High contrast all around. What you need to aim for is a lot lower…
Well, after a day of work I am nearly done with most of the sculpt for my second attempt making complicated props: I managed to do almost everything in zbrush. I needed to use 3ds max because I was stuck in making the tubes by the central skull. I should also have used it for the saw bordered shape in the lower blades, and…
Cloth isn't bad. I think the overall lumpiness and poor facial anatomy are of bigger concern. For the whole model I recommend working at a lower subdivision level to avoid the lumpiness. You should drop subdivisions now and smooth out the lumpiness. For the cloth I recommend blocking in the large forms at a low subdivision…
Hey there, I'm Jean Go, aka Curing! AutoAttack Games is an independent game studio founded in 2014, developer of Legion TD 2. Legion TD 2 is a 2v2 and 4v4 competitive tower defense for PC that just fully launched on 10/1. Overview: - We are looking for a 3D animator whose animation style fits our stylized art style. Our…
I have been told so many different things through out the last two years on what the target poly count should be for a given asset but I am at a stand still right now on a project that will be tackled with two main 3D artist, myself (someone that tends to model higher poly and the other being someone that tends to model a…
Hi, I've been working on unwrapping and texturing a modular tileset for the first time and I was wondering if you could explain to me a few things. Maybe I am overthinking a process that should be much easier. So. The tileset I am preparing is for UE4 indoor environments and each tile is contained in a 2x2x4 space, split…
STUDIO: Want to be a part of something rare in this industry? At QC Games in Austin, TX, we are a group of passionate gamers and developers creating new worlds and new gameplay for gamers. We are not beholden to ivory tower development or to preconceived notions of what players or the market want. We are not only willing…
Hello guys! I am starting a new project, and after a few days of thinking and researching I have begun the making of a project I'll call "Virus Curfew" for the time being. I plan to finish by New Year's Eve and add this piece to my portfolio. I am going to build this scene inside of UE4, and if i find the time i might make…