When it comes to modeling low ploys, say for video games, is
it a good idea to model separate meshes and then combine them together as one
in order to save a lot of time and to avoid aggravating yourself with figuring
out how to make the edges flow smoothly throughout the model? Also, take into consideration that these…
This tutorial introduce a different technique to model soccerballs. Can be also good for normalmapping an ingame model. You can find it here how to model soccerballs the fast way. Socialbookmark it if you like. Download here the classic soccerball model .max 9 It can be followed with any max but better if you have…
Hello, I am a student and am learning 3D softwares right now, below is the model that I have created of a monster truck and added some shaders to it. I am looking for a job in this field, please guide me and provide me the feedback.
I have been working on a 3d model search engine for sometime. www.meshplorer.com It is indexing 3d models from several websites. I will be adding more websites very soon. 3d models can be filtered by price and formats. There is also a separate subcategory for printable 3d models. Any suggestions for improvements are…
Modeling characters takes a lot of practice, so keep at it. Take all the critiques you get and try to apply them. If I may give a critique, don't use that concept art to base your model off of. You can use it for an idea of what hair color she has and the style she has along with cloths and such, but my suggestion to you…
I model pretty much the same as Scott says, with the arms about 45 with slight bends in the elbow/knees. Only thing that frustreates me is trying to model the hands on a 45 degree plane, sometimes I'll do them flat and then glue them on if it's really being a problem. Come to think of it, I seem to recall some program or…
Then you need to start downloading Models and follow their topology. Basically, and follow the rendering skills you've learned from Maya tutorial. You can find such modeling tutorials on: http://www.tutorialized.com/tutorials/Maya/Modeling/1 http://www.3d-tutorial.com/tutorials.php?cat=17…
Hello, I am looking for a 3d modeler that can help me with a simple car model. The Work: A 3d model of a car (not Interior), with realistic textures (car paint, glass, tires). I want this model for a CG video, some parts of the car would be rendered at strange angles that's why i need a modeled bottom too. The name of the…
I agree with Perna, if you're doing this to learn I think you bit off more than you could chew and you should start out on something other than a gun, they can be incredibly complex and require a high degree of skill to do. A simple handgun takes a lot of skill to model and Per is right you don't just stumble onto "talent"…
yeah so i was wondering if there is a more effective aporoach to modelling a sub div model symmetrically in maya. maybe theres a mel script or something?. here's the current methods that i know of: duplicate special instance. it works well if youre just doing polygonal modeling and you can still work with it with some sub…