Hi, I'm a complete newbie- I was wondering how do I use zmodeller to move more than one edge? I can see Qmesh can be used to move more than one face but I don't know how to do it for edges
Hello polycount community, this is my first (technically second) post on the forums, many are to come. So I'm currently working on a computer game, a puzzle platformer/sidescroller. I have been working on the main character for about a week now, had some attempts with skinning wich went horribly wrong, so I remodeled his…
Just this past week i've decided to take it upon myself to finally apply for an industry job, one that could lead me to the job that i really want at the company i really want to work for. The job i'm applying for is Mobile Game Artist at Id Software, in hopes that it will lead me to mainstream 3d character artist in time.…
Hi all, I have a quick question. So for Environment/Prop work, I've been starting to use Knald recently, and I really like the results that I have been getting. I have heard on these forums and read online that Quixel is software that does amazing work on texture files. My question is should I go ahead and buy the Quixel…
Not sure if this is the right place to post this. But anyways. I found this video whilst trying to find a way to paint stone, I am working on finding techniques to texture a weapon for a game, and I need to keep the style fairly similar. This is what the stone looked like in the video: I have no idea how I would go about…
Hi guys. I need help you guys how to enter to game company to foreigner. When I was in Korea, I had worked in online game development company for about 4 years. and I quit the company last the end of the year , I decided that I will study english in Canada. (because I wanna work in foregn contries in the future.) so I got…
I recently applied for a job position at a studio that will remain nameless for now. I created a design and the 'director' he liked my design and told me to create it in 3D. I did that and after a while I was told to create designs based on descriptions for the other variation of ships. He took up my time and repeatedly…
I am just coming out of a bad creative low, so I have decided to get stuck into a alternate version of The Incredible Hulk (just a bust). Wish me luck :poly134: Latest Update: Finally calling him done, There is more I would change on him but I am just too sick of looking at him so I decided to call it quites. I made him…
I am really confused on when I should bevel or not? For example if I am creating a building in Maya should I bevel the edge? or ? I create things and I don't know if should move onto texturing because I don't know if the edges are correct.
Alot of job descriptions list that they are looking for "experts", which if you know anything about 3D, is alot to ask for. It seems like in order to get any job in 3D you have to be comfortable with calling yourself an expert. Even jobs with intermediate or average pay sometimes list experts or "superstars" for 22-40 an…