Hello to the ever inspiring artist community. May this message find you all more than well. I am seeking 3D artists interested in human anatomy with a strong background in 3D digital sculpting and modelling; ideally with some experience in 3D printing also. I am a clinical anatomist and are eager to contract an artist to…
I'm trying to create this kind of shader for the building, but I cant get the exact the same as the photo even close, anyone here is good in shader and texture with maya? regards
SO to start this project i wanted to redesign the character i made for my final year project, so i first looked and noted what i liked and hated about that design. so parts liked the spiky hair and split toed trainers i still liked a lot. whilst things like this made up snood jacket thing and the general colour scheme i…
Hey guys, I'm trying to get into Nvidia Hairworks and for that it was recommended to use a script that creates a spline on every vertex normal. Shave and Haircut innately has that and was recommended because of that, however, I don't have a license for that. Could andbody help me out here? Thanks in advance!
Hi all, for a university project I'd love to achieve a rendering style similar to the project overdrive trailer from lol in unreal engine 4: Right now I have no idea where to start with creating something like this. I would guess it's something like handpainted textures with realistic metalness/roughness and somehow a kind…
Hi everyone, So I'm curious, when you create props and other objects for 3D Environments, do you always use reference images while 3D modeling? I would think if it's an environment that doesn't really exist within our world, more like a fictional world, then we wouldn't be able to use reference images as much. Or am I…
I've been trying to correct some small imperfections in the normal map using Substance Painter, but every time I paint, small artifacts end up appearing (they look like small grey-ish dots). It's not immediate either; they take a while to show up and can be painted over, but they reappear regardless. Any idea what could be…
Lots of youtube tutorials on this, search "game vfx portal tutorial" for example: https://dev.epicgames.com/community/learning/tutorials/dBj6/unreal-engine-create-stunning-portal-effect-vfx-with-niagara-particles-complete-tutorial
Hello there, I'm a 17 y/o aspiring character artist in last year of a terrible '3D art' class at school and since my tutors are about as interested and as competent as a sponge cake, i'm going to stop lurking for a moment and post. I decided to pick up Zbrush a few months ago and so far i have done a few busts and assets…
Hi, I have been working on a UDK environment for a couple of months in my spare time now and the finish line is in sight, I'm just experimenting with decals and any final touches. The loose story of the scene is that there is a hospital room and corridor where someone/something has attacked the patient in the bed and…