Hey All- I am looking for a full time 3D technical artist- someone who is flexible from python to hard surface modeling, rigging to makerbots. We have a super fast paced environment working from concept to prototype, and on the regular you will be tasked with prepping 3d models for everything from export to unity for…
Hi all! TLDR;We're working on a game prototype and are now looking for reinforcements on the art side. Short video of the prototype can be found here: https://www.youtube.com/watch?v=RzOsjLXpNjg. Note that all the art & audio in the video are temporary and either created by me (a programmer) or downloaded from the asset…
Survivor is a new project at the moment being developed by me (I'm the programmer, 3D Animator, Rigger, and main leader of the development team who does 90% of all the work) And RisingSoulGames(Our dev team) Survivor is an Island Sandbox Survival RPG Featuring: * True First Person Motion Using the True First Person…
Deep Silver FISHLABS is a Hamburg-based developer and publisher of high-quality video games for mobile and stationary platforms. Since December 2013, the studio is part of the Koch Media Group, a world-leading producer and marketer of digital entertainment products such as software, games and movies. The 90-strong,…
http://grnh.se/wfdmgb1 The Lead Concept Artist is responsible for transforming ideas into 2D visual representations that inspire and direct our 3D team. Your ability to work closely with the Concept Team, Art Director, and 3D Team is essential to realizing the vision of each title in development. Responsibilities * Work…
It's been far too long since our last Folk Tale update and as you might expect there is a heap of cool new stuff to share. We've been focused on improving and adding content to create a richer world. There's new characters, an entire new set of hand painted buildings, traps, overhauled zones, new animations, bug fixes and…
Schell Games is a highly talented group of artists, programmers, producers, and game designers led by game industry veteran Jesse Schell. We're the largest full-service education and entertainment game development company in the United States. Since 2002, we've worked with world-class clients and partners to create…
Hey everyone, I am new to the polycount community! I am in the process of working in games as an environment/prop artist and I am also in the process of really learning and understanding trim sheets. I figured my first post could be about what I have learned about trim sheets so far and eventually building a scene using…
Lead Designer - Game Team https://jobs.lever.co/skydance/6c732750-79dd-4c83-9f80-01ef136034f0 At Skydance Interactive, we believe in pushing the boundaries of what is possible in interactive entertainment. Innovation in game design, technology and storytelling is the passion that drives our agile studio of dedicated and…
Schell Games is a highly talented group of artists, programmers, producers, and game designers led by game industry veteran Jesse Schell. We're the largest full-service education and entertainment game development company in the United States. Since 2002, we've worked with world-class clients and partners to create…