Looks great! Your bake is excellent. I was going to suggest adding a cross brace on the frame where the rear suspension connects and also on the front where the top bars meet the middle bars, but looking at some reference it seems they don't have any 0_0 Doesn't look strong enough to me but I'm no engineer ;) You could…
Looking really cool so far! As an idea for the head, something like the roughness on the images head here; http://fc01.deviantart.net/fs70/i/2012/040/6/a/demon_creature_sculpt_by_redandblack25-d4p63f7.jpg may look kind of cool, and add some more depth to the head? Liking the look of the body as well as the overall look of…
If we go on this, I would supply a list of ~120 so characters to choose from for the pack, and you just call 'em out as you make them. I/we don't care if there's skins out there already (read: Spiderman) because we're Polycount and ours will be better ;) Example list: -Wolverine, yellow spandex -Sad Keanu Reeves -Peter…
[ QUOTE ] One thing I'm worried over is that even with the original quake TF, most of us turned down the settings to the lowest level (even using the dropdown to turn off all the textures etc) so that we could have the game on it's highest speed. [/ QUOTE ] I didn't have a problem playing it on my 486 120 . TF is less of a…
Options limited? you could have a 10k character in JA, just break up your geometry and it'll be fine...annoying but possible. So far i have yet to see someone crazy enough to re-animate the 21 000 frames. Of course you could recompile the .GLA using the animation toolset but i'm not sure it would support extra bones for…
Looks great so far! For a long time I've been using Conform Wrap written by Paul Hormis. What you've got going looks like it could be a great addition if not replacement. http://www.hyperent.com/Hyp-Tutorial-Cloth-002.php For some reason google has labeled his site (and just about every other site) as an attack site total…
Just wondering if anyone has noticed that Mudbox is now 10$ a month ($495 outright purchase). For the price differential (about 40% cheaper outright, 6.6x cheaper if perpetual), maybe now it competes better with z-brush? I have used Mudbox a lot and preffer it to z-brush already, but I would be interested in what Z-Brush…
Hi fellas, decided to show my latest wip here. I started working on this model few days ago and I´d really like to finish this one, because I´m pretty satisfied with the progress. Here´s a detail on the face: The limit is 6 000 tris. Right now it´s 3070 (including some redundant tris around the mirroring) I hope you like…
Hey everyone, I am about to start using Maya and I think the structure of a book would help me learn the basics for the program. I am considering buying "Learning Autodesk Maya 8|Foundation" and I'd like to know if any of you use this book, or if there is a better starter book I could grab. Here is the book on Amazon:…
After changing to directX 10 in configure driver and reloading max, all objects are rendered with triangular faces even when I turn it off in configure driver and reload. Also the main grid lines that cross 0,0 are missing. Anyone else have this problem? To be honest i've no need to use directX 10 I was just fiddling…